..............
..,;:ccc,.
......''';lxO.
.....''''..........:ld;
.';;;:::;,..x,
.'''. 0Xxoc:;..
.... ,ONkc;,;cokOdc',.
. OMo :ddo.
dMc :OO;
0M. :o.
;Wd
;X0,
,d00dlc;...
..',;:cdOOd::,.
.:d;:;.
'd,
;l ..
.o
c
'
.
mathew@kali ------------- OS: Kali GNU/Linux Rolling (2025.x) Host: Custom Build Kernel: 6.8.x-amd64 Uptime: 17 hour, 29 mins Packages: 3500+ Shell: bash 5.2 Resolution: 2560×1440 DE: Xfce 4.16 WM: Xfwm4 Theme: Kali-Dark [GTK3/4] Icons: Flat-Remix-Blue Terminal: xfce4-terminal 1.1.0 CPU: AMD EPYC 7313P GPU: AMD Radeon RX 7900 XT Memory: 8 GiB / 64 GiB ████████████████████████
Mathew Soren
Game Developer
Software Engineer | 3D Artist | Technical Developer
UNLOCK SYSTEM
Try my Game!
A stunning game created with Unreal Engine 4.23 and packaged in HTML5. Experience directly in your browser.
Loading Unreal Engine Game
This may take a few moments...
Disclaimer:
Educational portfolio project with no commercial purpose. All rights to Gundam belong to Bandai Namco Filmworks Inc. This unofficial creation is not affiliated with the rights holder.
This game was developed using Unreal Engine 4.23. Unreal Engine is a trademark or registered trademark of Epic Games, Inc.
3D Models
Explore some of my 3D creations
Development Stack & Pipeline
Complete workflow as an indie developer • From concept to shipped game
Unreal Engine 5
Gameplay development, systems, and optimization. Blueprints and C++ for rapid prototyping and robust solutions.
Blender 3D
3D modeling, texturing, and animation. Specialized in game assets with complete PBR workflow.
Asset Pipeline
Export and optimization from Blender to game engines. LODs, UVs, and real-time ready preparation.
Indie Development
One-man studio methodology: design, programming, art, and testing on complete projects.